A card game set in the steampunk world, where the goal is to assemble a crack team of vault breakers and try to collect enough wealth to become the richest crime lord in the city sounds like something that should have already existed. A concept so succinct and on point that it should be taken as a complete and utter failure of society that it didn’t exist previously. We’re all to blame on this one. Luckily, the folks over at Four Hogs are seeking to remedy that with their Kickstarted game VAULTS.
The core of the game is action management. Playing cards, gathering cards, cracking open safes, assembling or reorganizing your teams; all of these are choices that players can make that use up one or most of a set of actions that each players receives per turn. Players start each turn with 3 actions to use on the aforementioned choices of building up a team, trying to crack a vault, or gathering more cards to find the perfect team member or piece of equipment for the next job.Read More