Another Monday, another Legends & Lore. Go ahead and read this one. In it Mike Mearls addresses magic items in WotC’s upcoming 5th edition of D&D. I think we’ve heard about this stuff before, but this time we get more details. Here are the highlights:
- The game makes no assumption that you have magical enhancement bonuses on your weapons and armor.
- Enhancement bonuses will pretty much cap out at +3.
- Magic items do a lot of things, rather than one minor thing.
- That said, you can still find vanilla +1 chain mail if your DM is into that.
- Prebuilt items. Mearls talks about a sunder rock mace as an example. This item occupies a specific place in the world, and only comes in one form. There are no sunder rock swords, and sunder rock is not a generic weapon ability that can be applied to whatever base weapon floats your boat.
Now let’s dive into analyzing this.
Tags: 5e, bounded accuracy, D&D Next, Dungeons & Dragons, Legends & Lore, Mike Mearls, treasure

