solforge tagged posts

SolForge open Beta has launched!

Normally at Castles and Cooks, we avoid talking about electronic games beyond the occasional port of a board or card game (you really should pick up Ticket to Ride and Ascension). It isn’t that we don’t play video games, but it just isn’t our focus.

Then there are exceptions. There are two groups in gaming that I will blindly follow: Richard Garfield and the team over at Stone Blade Entertainment. Then again, the only game I play more than Ascension is Magic: the Gathering. So when the SolForge Kickstarter started, I went all in.

And yesterday launched the open beta of SolForge for both Steam and iPad and has released SolForge: Core Set.

The new beta introduces five big things to the game:

  • Core Set is released – this is 180 card set, which means a lot of new stuff (especially those not on Steam)
  • Booster Packs & Collection Management – three kinds of boosters are now out, along with the ability to manage your collection and deck building
  • Free-to-Play – normally, I tend to dislike F2P games since it means getting nickeled and dimed the whole way, but SolForge allows everyone to play and earn cards just by playing.
  • Cross platform compatibility – yes, you can now play on your iPad against your friend’s Steam account. Oh and Sean, I challenge you.
  • Game Timers – A little thing that goes a long way, now online matches have a timer to keep everyone moving (and to prevent others from stalling)

I haven’t gotten to play much since it got released last night, and the iPad version keeps crashing right now – but guess what. It’s a beta.

See the full press release after the break.

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[CLOSED]Ascension & SolForge Giveaway from Stone Blade Entertainment!

You can win all of this!

It’s been a while since we last had a contest here at Castles and Cooks, but we’ve got a big one this week thanks to Stone Blade Entertainment. With the release of Ascension: Rise of Vigil happening last week and the release of the SolForge Beta on Steam, Stone Blade has been very busy.

So here’s what you can win from us here at Castles and Cooks – we’ve got five prize packs to giveaway!

The Grand Prize: Ascension: Rise of Vigil, Ascension: Immortal Heroes, 5 Ascension Promo cards (Lotus Siren, Ender of Days, Deep Drone, Kythis, the Gatekeeper, and Cobra, the Sordid and a SolForge Uterra deck code!

Second Prize: Ascension: Rise of Vigil, 4 Ascension Promo cards (Void Mesmer, Soul Collector, Cobra, the Sordid and Kythis, the Gatekeeper) and a SolForge Uterra deck code!

Third Prize: 3 Ascension Promo cards (Vortex, Nethersnare, Control Room) and a SolForge Uterra deck code.

Fourth & Fifth Prize: A SolForge Uterra deck code.

ENTRIES ARE NO LONGER BEING ACCEPTED. WINNERS HAVE BEEN CONTACTED.

RULES
Entries must be received by 4/13/13 at 11:59:59 pm EDT. Winners will be announced 4/15/13.
Entries must be unique.
One entry per person and please use an email address that you actually check.
Winner must have a U.S. shipping address for the prize to be mailed to. Non-US entrants can still win the SolForge decks as codes will be emailed.
Anyone affiliated with Castles and Cooks are not eligible to participate.
Winners will be notified by email.
Winners will be selected at random and have 72 hours to respond before forfeiting their prize.

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Three Kickstarter projects to consider: SolForge, Drunk Quest & Relic Knights

There are three Kickstarter projects that are winding down and a worth looking at:

SolForge is continually ramping up their content with this all-new digital CCG designed by some of the most legendary names from Magic: the Gathering like Richard Garfield, Justin Gary and Brian Kibler! They need a bit over $40,000 to meet their goal as an iOS/Droid release. We’ve talked about it a lot already, but if you enjoy Ascension, you’ll probably enjoy this one. SolForge’s run ends Monday September 10th at 7:07 pm EST.

Drunk Quest is what happens when you take a game like Munchkin, but tighten the rules and add some extra drinking. A card combat game for three or more players, I was sold as soon as “Brewmaster” was listed as a class. This project is fully funded and the stretch goals are getting nice. While I wish I had the extra cash for the officially marked beer steins, I’m looking forward to sharing drinks and battling an army of drink pun monsters! Drunk Quest ends Friday September 7th at 6:30 pm EST.

Relic Knights looks absolutely terrifying but also incredibly awesome. Another fully funded project, Relic Knights is being done by the same group that broke Kickstarter in half twice already with Zombicide and Sedition Wars. Relic Knights is a blend of sci-fi action, anime style and miniature combat. They seem to be unlocking content at an alarming pace, but the real kicker is Gabe and Tycho have signed on as well. Relic Knights will be fully funded Sunday September 9th at 9 pm EST.

All three of these projects are worth looking at. Whether you’re after a party card game, a new and innovative digital card game or some of the most stunning miniatures I’ve ever seen, check them out before it is too late!

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SolForge Gameplay video from Gen Con!

2d6.org showed off a brief gameplay video of SolForge from Gen Con! With a brief walk through of the game and a few turns, it’s great seeing how well the demo came out. The confirmation that you can have one monster and one structure in the same row is nice too. I can’t wait to find out more.

For more information on SolForge, check out our interview with Justin Gary and the SolForge Kickstarter page.

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Interview: Justin Gary returns with Ascension: Immortal Heroes, SolForge and more!

Once again we got the chance to talk to Justin Gary about the future of Gary Games. I started following Justin’s career while reading about his Magic tournament wins in Inquest and have been playing Ascension viciously on my iPhone for months straight now. With the fourth Ascension expansion getting released this week and the recent launch of their Kickstarter campaign for SolForge; to say they are busy is quite an understatement.

The last time we spoke with Justin, they were gearing up for the the release of Storm of Souls, but in the last year a lot has changed. Justin actually interrupted my best game of Ascension ever when he called, but boy was it worth it!

Jesse: How’ve you’ve been? I’m assuming very busy with Gen Con, SolForge and Immortal Heroes.

Justin: Oh yes. It’s been one of the most insane times in my life. Between Ascension, obviously and SolForge is a huge part of the convention plan, plus a few other things we haven’t even talked about yet. We’re certainly keeping busy.

Jesse: I noticed you guys just broke $100,000 on Kickstarter!

Justin: That’s right; we had a little celebration this morning. We’ve been having fun showing off the screen shots of our recent build and announcing our newest freebie promotion giveaway. If you pledge at least $25 to the campaign, before the end of Gen Con on August 20th, you’ll get a free starter deck when the game launches. It’s just another incentive for all the people out there we are trying to reach.

Jesse: We saw that up on Facebook! And I’m assuming the next few update videos will be better than Kibler’s example of using his desktop icons to show how the game works.

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SolForge is gaining momentum – and some visual mockups!

A new post over at Forbes has outlined some great new information concerning SolForge. Here are some of the highlights about the basics of the game:

  • There will be four factions on release: Death, Life, Mechanical and Elemental.
  • The “basic” rule: Each turn draw five, play two.  Played cards level up and transform.  Discard everything.  Every four turns, all cards are shuffled back into the deck and the cycle begins again.
  • Combat takes place in five “lanes”.  Creatures and structures are placed into these lanes.  Creatures that fight when the opposing lane is empty will make direct contact with the opponent, causing damage.
  • SolForge will launch on iOS devices and PC, with plans to move to Android and other platforms down the line.

In addition to some new info, a bunch of new screenshots have been provided – without much in the way of context. The green number above the avatars is life, but the blue is something else.

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Gary Games and Dr. Richard Garfield team-up for All-New Digital TCG: Solforge

Over the last few weeks, Gary Games has been teasing us about the upcoming new game only known as “Solforge.” But today, that all changes with the official announcement that had my jaw drop:

Gary Games is working with Richard Garfield to make this. How awesome is that?

Described as a digital card game, Solforge will offer something new and unique that physical games just can’t do: change. Debuting with an innovative shift in the way games are player, Solforge makes transformation a core mechanic which means artwork and powers of cards will change as you play.

“I’ve been thinking about making an electronic trading card game for about 20 years, and the technology has only just now caught up. And I knew that Justin and Gary Games were the right team to make the game after I played and fell in love with Ascension,” said Dr. Garfield. “I’m really pleased with how SolForge is developing and am very excited about the opportunity for fans to get involved in this development phase through Kickstarter.”

Keep reading for the full press release and a collection of artwork from the upcoming game.

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