Reviews tagged posts

Arena Review: Cards Against Humanity Third Expansion

In our initial review of the card game Cards Against Humanity, we commented that one of the potential issues is a level of fatigue that can set in from playing the game too often. One of the best solutions to this issue is to simply issue more cards to help keep the game fresh. Coming off of PAX EAST 2013, a third expansion for the game has been released.

Cards Against Humanity is a party game for horrible people. Unlike most of the party games you’ve played before, Cards Against Humanity is as despicable and awkward as you and your friends.

Suggested ages: 17 and up
Number of players: 4 to 20+
Playing time: 30 to 90 minutes
Contents: 112 cards (75 white and 25 black, 8 blank white cards, 4 blank black cards)
Retail price: $10 on Amazon
*Note: This expansion requires the core game to play.

Cards Against Humanity has become one of my go to games for large gatherings. The rules are simple, there’s really no need to keep score, and the game is social enough that over a dozen people can play at the same time, with no real change to game play. Trying to “win” isn’t really part of the core experience.

Right in time for PAX EAST 2013, a third expansion to the adult themed card game was released. If you’ve played the core Cards Against Humanity, you’re about to get more of the same. There are no new mechanics, card types or anything that changes the original experience. Something that was true about the last expansion as well. Players still play topic cards (white cards) in order to answer questions or complete sentences Mab Lib style (black cards). The cards are then judged by one player and a winner is selected. Rinse and repeat.

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Game Review: LEGO Wild Wool

Having just celebrated my birthday recently, I’ve ended up with far more games than expected. They’ve ranged from the impressively good Ascension to the terrifying Arkham Horror. But not every game is about summoning elder gods and ethereal demons – this one is about sheering LEGO sheep!

Who will get the most wool from their sheep? Shear wool whenever you can – the other players will try to steal it from you or send the scary wolf your way! Grow, swap and scare your way to victory in this fast, fun and unpredictable game.

Suggested Ages: 5 and up
Number of Players: 2 to 4
Playing time: 10-15 minutes
Contents: 117 bricks, LEGO die, building instructions and game rule booklet in English, French and Spanish
Retail price: $9.99 and is available at LEGO Shop and Amazon.

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Innistrad Multiplayer & Commander Review: Green

If there is a color I love player more than Red, it’s green. The mana ramp alone makes me adore Green’s ability to cheat the game. While Innistrad didn’t give any new toys like Primeval Titan, it did completely change the way green gets to play with tokens.

White | Blue | Black | Red | Green | Multicolor, Artifact & Lands

Ambush Viper

I’ve been a huge fan of green’s pseudo-removal of late. Deadly Recluse, Death-Hood Cobra and Thornweald Archer are all classic staples in my casual decks because they work so well at either deterring attacks or drawing out removal spells. Ambush Viper continues that trend well and while I don’t see this guy taking over EDH tables, a green instant that basically says “1G to destroy target attacking creature without flying” is something green can really use.

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Innistrad Commander & Multiplayer Review: Red

It’s weird to say it, but at my heart I’m still a red player through and through. So while burn might not be the most effective method of winning in multiplayer, there’s nothing quite like going out in a blaze of glory to take someone down. I may not use my mono-red burn deck often but I certainly adore it to this day.

But my love of burn transcended into Commander as a format and I’m one of the few people I know who are foolish enough to still run a mono-red deck under Jaya Ballard, Task Mage. So for me, Innistrad is full of amazing red spells to really mess with people.

White | Blue | Black | Red | Green | Multicolor, Artifact & Lands

Ancient Grudge

If you’re in red-green, this is strictly better than Shatter… but so is Shattering Pulse which is still my go-to artifact destruction.

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Innistrad Commander & Multiplayer Review: Black

With Blue and White reviewed in Innistrad, the real gem of the flavorful horror-themed set has to be black. Easily one of the more powerful colors in multiplayer, Black necromancers are always excited to get some new toys and Innistrad delivers!

White | Blue | Black | Red | Green | Multicolor, Artifact & Lands

Abattoir Ghoul

This reminds of Engulfing Slagwurm in a weird way. But the combination of first strike and a twisted take on lifelink make me really like how this undead butcher shapes up. At 4 mana, this is a zombie who can hold down the ground and gain you some life. He’s a great addition for zombie lords.

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Munchkin Booster Review: Conan the Barbarian

Munchkin is trying something new when it comes to their expansions, instead of just coming up with weird concepts they’re diving deep into the mythology of pop culture. That’s good because it means less Fairy Godmothers and more Conan the Barbarian!

Suggested Ages: 10 and up
Requirements: At least one Munchkin core game
Number of players: 3-6
Playing time: 1-2 hours
Contents: 15 cards (9 treasures, 6 doors) and a rules insert
Retail price: $5.95 and is available on or Warehouse23

Unlike other past expansions that add a whole different level of absurdity to the game, Munchkin Conan is delighfully plain in a twisted way. Don’t confuse plain for boring though because this mini expansion is anything but.

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Innistrad Commander & Multiplayer Review: Blue

With Innistrad finally released, I’ve gotten a chance to play around with the oddities after multiple drafts, some sealed games and a terrifying round of Winston-Pack Wars multiplayer. The big thing about this set that I’ve noticed is how weird it is. Half the cards feel like limited fodder, a quarter of the cards are going to quickly disappear and the last handful around going to stick around a long, long time at kitchen tables.

Like the White review, we’re going alphabetically down the list of blue cards.

White | Blue | Black | Red | Green | Multicolor, Artifact & Lands

Armored Skaab

The self milling subtheme in Innistrad is interesting, but in multiplayer I’m not sure how sustainable it is. It seems like far too many people in my playgroup take milling as a terrible offence and get very upset, so they probably won’t ever experience the joy of this card. As an enabler, any Johnny is going to be excited about the potential of this zombie. Some Commander reanimators may want to consider this in twisted decks, but he doesn’t do a whole lot on his own.

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Innistrad Multiplayer & Commander Review: White

Whenever a new set comes out, everyone seems to flock to the splashy rares and terrifying mythics, but when you’ve got a set as full of flavor as Innistrad every card is worth looking at! So for the casual and Commander players, here’s a set review of Innistrad starting at the beginning: white!

White | Blue | Black | Red | Green | Multicolor, Artifact & Lands

Abbey Griffin

Maybe if you’re making some odd griffin themed Commander deck, you could find a place for this winged beast. But for only one more white mana, you get a Serra Angel. This is a depressing way to begin.

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Magic: the Gathering Duel Decks Review: Ajani vs. Nicol Bolas

Sorry for this review being a bit late, that whole tropical storm a few weeks ago followed by another one meant our shipment got delayed a bit here in New England, so it wasn’t until earlier that I finally picked up my Duel Decks: Ajani vs. Nicol Bolas!

The battle of Alara’s Maelstorm is in your hands. Determine the fate of an entire plane and the outcome of the an epic conflict between two rival Planeswalkers.

Suggested ages: 13 and up
Number of players: 2
Playing time: 30 minutes
Contents: 2 decks of 60 cards, two deck boxes, two inserts, two card tokens
Retail price: $19.99 and is available on Amazon and retailers everywhere

I’ve got to hand it to Wizards of the Coast, in the last few years they have really stepped up their packaging efforts. I know a big part of it is the simple fact that for products like these, they need to look bigger than the standard Magic product. While $20 may seem reasonable to most players for two 60-card decks, they suddenly look very small when taken out of the box.

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Cryomancer’s Review: Ben & Jerry’s Mud Pie Pint

When I’m on the road and stuck in a hotel for a week, I always make sure to pick up a pint or two of Ben & Jerry’s to devour as I work my way through my Netflix Watch Instantly Queue. But after watching the first episode of Sherlock and munching on a pint of Ben & Jerry’s latest offerings, I think I reached something akin to nirvana.

Chocolate & Irish coffee liqueur ice creams with a chocolate cookie swirl.

When Vermont’s early spring weather brings us Mud Season, we make Mud Pie. An exquisite mix of creamy coffee liqueur and chocolate ice creams with a uniquely sedimentary swirl of chocolate cookie crumbles, it’s quite possible the most luscious mud you’ll ever love getting stuck in. Here’s mud in your eye!

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