There is a side of me that loves a great blue-white control deck or a black-blue behemoth that wins by taking control of the entire battlefield – and the stack. I’ll even dabble in red-black when I want pure chaos to take over.
But at my core, I’m a green-ally player at heart. My favorite deck is now referred to as Naya, but it was built long before that name was a thing. If I called it anything, it would be Thornscape (though those cards got removed a long time ago). But there is something about the Gruul Clans that makes me smile while smashing.
Gruul’s new mechanic, Bloodrush, allows you to turn creatures into pump spells on the offense and has a little touch that is great for multiplayer. It is target attacking creature – any attacking creature. This little change makes combat much more interesting for red and green since they can’t smash every turn.
Gatecrash Casual & Commander Review
Orzhov Syndicate | House of Dimir | Simic Combine | Gruul Clans | Boros Legion
White | Black | Blue | Green | Red | Other
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Azorious Senate | Izzet League | Cult of Rakdos | Golgari Swarm | Selesnya Conclave
White | Blue | Red | Black | Green | Gold, Artifact & Lands
Not the most exciting card in the bunch, being a 5/1 for 4 is pretty standard. The bloodrush addition is interesting because it gives mono-red some new pump options besides Brute Force. I’m most interesting in this for mono-red infect, but any aggressive red deck could use this… but that doesn’t make it good.
This is much closer to what I want! The ability to be a small body or a cheap pump spell is exactly what red wants. And it is a goblin, so it will be right at home in tribal decks. Skinbrand is awesome, and when it comes to commons, this is the kind of utility I like to see. Read the rest of this entry »
Tags: arena, borborygmos, gatecrash, green, gruul, magic: the gathering, red, review