game tagged posts

Return to Ravnica Casual & Commander Review: White

Now that the five guilds are done, I’m looking at all the non-affiliated cards in Return to Ravnica. So if you don’t have a guild watermark, you’re included! I’ll start with white since they usually go first.

Return to Ravnica Casual & Commander Reviews
Azorious Senate  | Izzet League | Cult of Rakdos | Golgari Swarm | Selesnya Conclave
White | Blue | Red | Black | Green | Gold, Artifact & Lands

Angel of Serenty

Take my love, take my land, take me where I cannot stand…

This card worries me. Not because Kaalia will throw her down every turn, but because of how easy this card is to abuse. Oh the exiling trigger is on the stack? Bounce it. Or flicker. Either way, you now don’t have three permanents for good and three more are gone. I don’t rage quit often, but this might make me do it. A lot.

Armory Guard

I’m so glad this guy gains vigilance and doesn’t do something like “loses defender.” I kind of want to see what the Gates end up doing by the end of this block, but for now, don’t bother.

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Custom Gaming: Teenage Mutant Ninja Turtles Zombicide

“It’s quiet.”

“Yeah, a little too quiet.”

The four brothers continued their patrol beneath the streets of the city. It had been days since they last heard from April or Casey, and the Shellcells stopped working at the same time. The normal rumble of the city streets had been replaced with… nothing. Mikey scouted ahead and signaled that the tunnel was all clear.

Raphael finally said what they had all been thinking. “It doesn’t matter what Master Splinter says, we need to go topside.” The four turtles began to climb up the ladder and pushed aside the manhole cover. The stale air was unsettling.

“Dudes, it smells like a sewer up here,” Mikey mumbled while staying on point. A shambling mass moaned and stumbled towards the sound of the turtles. The deep, scratchy call soon echoed around the turtles as the dead began to surround them.

“Please tell me you have an explanation, Donny…” Leo said as he drew his swords.

I absolutely love the game Zombicide. Maybe it’s the combination of tiny plastic toys (which I’m known for having a strong affinity for) or the simple fact that it is a game that allows me to scratch the urge of battling zombies while playing a strategic game. While I enjoy the characters included in Zombicide, the game is just begging for some customization. It doesn’t hurt than Guillotine Games provided blank character sheets either!

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Arena Review: King of Tokyo

As much as I love intricate games of strategy, depth and a complete lack of chance, every now and then I want to just roll some dice and smash things. King of Tokyo does all that and more.

I picked up this game sight unseen thanks to the box art. The image of a giant ape-cyborg fighting Godzilla and a mecha-bunny in the middle of Tokyo was enough to sell me – then I saw the name on the box: Richard Garfield. As the man who created Magic: the Gathering, Garfield has had a huge impact on my life and is enough for me to blindly invest (just like SolForge).

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Arena Review: Zombicide

I’ve been actively trying my best not to get too taken over by Kickstarter campaigns. That would work really well, except for the fact that game designers keep releasing awesome products again and again. But when it comes to Zombicide, I really owe all of it to Tycho over at Penny-Arcade for adamantly pushing it in the spring. Who can say no to hordes of undead endorsed by Tycho?

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Arena Review: Magic: the Gathering Duel Decks Venser vs. Koth

The latest Magic: the Gathering Duel Decks set just got released and I managed to track down a copy with minimal ease for once. Telling the story of Scars of Mirrodin, Koth versus Venser is an interesting set of decks. If you’re looking for a deck with the absurd value of Elspeth vs. Tezzeret, you aren’t going to find it here. But for casual players looking for some well balanced decks ready to be tweaked and a handful of Commander cards, this is a great starting point.

Two Planeswalkers, one compassionate, one calculating, gave their all to save a world. The Planeswalker Koth, from the metal plane of Mirrodin, sought help when his world darkened. He traveled to Dominaria to enlist allies and met fellow Planeswalker Venser.

When Venser recognized the threat to Koth’s world was none other than Phyrexia, he knew that the only hope for Mirrodin was to find its maker. But that would mean forsaking its people in the meantime. Koth would rather die than turn his back on his fellow Mirrans. But Venser knew they would all die anyway if they failed to reach Karn, his former mentor and creator of Mirrodin.

Two Planeswalkers, one goal, very different methods. Recreate the struggle to lead the way to Mirrodin’s salvation.

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Arena Review: Ascension Leprechaun Promo Pack

With St. Patrick’s Day occurring this week, I finally have a real excuse to bust out the Ascension Leprechaun pack! This small expansion is similar to the Rat King, but instead of changing monsters to combat, it changes how runes are spent.

Recruit a Leprechaun to help you horde the gold, and get rewarded for getting as many Pots of Gold as you can! Leprechaun also lets players steal gold from other players, so keep on the lookout for other players taking advantage of the little folk to steal your gold!

Suggested Ages: 13+
Suggested Players: 1 to 6 players (Requires at least one Ascension game to play)
Playing time: 30 minutes
Contents: 3 Leprechaun cards, 9 Pot of Gold cards
Retail price: $4.99 at Ascension Games

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Ascenion Second Printing now available! Along with reprinted promos!

One of the biggest issues with the first printing of Ascension: Chronicles of the Godslayer wasn’t immediately noticeable. But then the expansion came out and they changed the card stock. For people who haven’t sleeved their entire set, this meant cards tended to clump together by expansion which made shuffling a challenge. But now Gary Games has come out and released the second edition of Chronicles of the Godslayer on the new card stock!

In addition to the new card stock, a handful of cards have gotten some minor rewording to help clarify what they actually do or how they work (I’m looking at you Runic Lycanthrope) plus a revised rulebook to bring it inline with Storm of Souls. And the cards are marked as being 2nd Edition, so us purists can brag about how we got Ascension back in the day.

In addition, Gary Games is now selling the Year 1 Promo Pack that contains all nine promo cards released in 2011 for only $8.99! I’ve already grabbed one for myself and we’ll be reviewing the cards as soon as they arrive. I can’t wait to throw a Vortex around.

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Arena Review: Ascenion iOS

After getting my tax return this year, I bit the bullet and got myself an iPad 2. But I got the iPad for a single reason: to play games. It really came down to finally upgrading my original Nintendo DS Fat or getting myself an iPad, and I went with the system that would let me play all the Ascension I wanted (and read comics).

If you’re unfamiliar with the game Ascension, it is a card game created by the former professional Magic player, Justin Gary. A card game that is essentially a cross between Magic and Dominion, you draft your deck while playing the game. For a complete rundown of the game, check out our reviews on both Chronicle of the Godslayer and Return of the Fallen as this review will also cover both of those games.

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Arena Review: Dominion Hinterlands Impressions

It’s hard to review a game like Dominion. The open endedness of it all means you can’t easily try out every single combination of cards, but the same is true for Magic the Gathering. But that doesn’t change the fact that Dominion Hinterlands came out and it is awesome.

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Dark Ascension Casual & Commander Review: Multicolor, Artifacts & Lands

Whenever a set isn’t about gold or multicolor as a theme, the few and far between gold cards really help bring the set together. And Dark Ascension certainly does that – unless you happen to like Green-White. Well, then you better enjoy some artifacts and none of the lands either.

Dark Ascension Commander & Casual Review
White | Blue | Black | Red | Green | Multicolor, Artifact & Land

Diregraf Captain

It took years, but Wizards seems to have realized lords are better when they’re easier to obtain. Making the shift so a bunch of them are uncommon is a genius move since it makes it so much easier for players to get a hold of them. But what I really like is that they are gold. Diregraf Captain is a great way to tie together black-blue zombies.

On the surface, this Captain reminds me a lot of Dralnu’s Crusade but it goes so much deeper. Having deathtouch makes him a pricey target to trade with in combat. Then he pumps everyone in a great way. And then Wizards gave him the ability to eat away at your opponents’ life totals! This is an amazing lord and I can’t wait to build some black-blue zombies.

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