Posts Tagged ‘ascension rise of vigil’

10
Apr

Arena Review: Ascension Rise of Vigil

   Posted by: Jesse    in Gaming, Reviews

 

Since it debuted, Ascension has quickly become one of my favorite games. It perfectly hits the balance of a card game and Magic, with just enough resource management to make me constantly want more. So when Ascension Online was announced, I backed it without a second thought – especially since it included a physical copy of the newest expansion: Rise of Vigil.

Suggested Ages: 13+
Suggested Players: 2 to 4 players (5-6 players when combined with any other Ascension)
Playing time: 30 minutes
Contents: 259 cards, 50 honor tokens, gameboard, full-color rulebook, storage tray
Retail price: $39.99 available at Amazon.com

Between the two core sets and two expansions, Stone Blade Entertainment has really begun experimenting with the core of Ascension. The same basic game principles are there: using runes and power, you fight monsters and acquire new heroes. But there is a twist: there is a new resource, called Treasure.

Want to win a copy of Rise of Vigil? Well, we’re giving two sets away along with some other great prizes!

Read the rest of this entry »

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2
Apr

Ascension Rise of Vigil: Full Text & Visual Spoiler

   Posted by: Jesse    in Gaming

Want to win some Ascension and SolForge cards? Enter our contest!

The newest set to Ascension has arrived and is in our hands! For those of you on the fence or who want to see exactly what cards you’ll be getting, we’ve compiled a complete spoiler list for the entire set – all the text, rarities, costs! Everything except the flavor text because we’re still not 100% sure we can read Mechana! Read the rest of this entry »

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27
Feb

Ascension Rise of Vigil Kickstarter Previews

   Posted by: Jesse    in Gaming

With the new Ascension Online Kickstarter in full swing (but ending Thursday at 9 pm), Stone Blade Entertainment has turned it into a preorder-stravaganza as well! After Rise of Vigil was accidentally leaked, SBE is now previewing the upcoming set – which you can preorder through the campaign!

Rise of Vigil is looking to be a new block that expands Ascension in a different direction. Chronicles of the Godslayer and Return of the Fallen introduced core mechanics, Storm of Souls and Immortal Heroes brought us events, soul gems and trophy monsters. Now Rise of Vigil drops events and soul gems for treasures and energy.

Those probably need some explaining. According to SBE:

Treasures are cards that do not take up space in the center row. Whenever a treasure card enters the center row, you continue to place cards on top of it until you hit a non-treasure card. Whenever a player acquires or defeats a card with treasure under it, that player also acquires all of those treasures.

The Energy Shards are treasures, and they generate a resource called Energy and draw a card whenever you play them.

Energy is a new resource in Rise of Vigil. Unlike Runes or Power, Energy is not spent. Some cards have Energize abilities which turn on when you reach a certain Energy threshold. The Energize text on a Hero, Construct, or Monster reward is active if you have gained energy equal to or greater than its Energize number that turn.

So what does this energy do? Absolutely crazy things! Read the rest of this entry »

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