Category Kickstarter

Kickstarter: Vaults Impressions

A card game set in the steampunk world, where the goal is to assemble a crack team of vault breakers and try to collect enough wealth to become the richest crime lord in the city sounds like something that should have already existed. A concept so succinct and on point that it should be taken as a complete and utter failure of society that it didn’t exist previously. We’re all to blame on this one. Luckily, the folks over at Four Hogs are seeking to remedy that with their Kickstarted game VAULTS.

The core of the game is action management. Playing cards, gathering cards, cracking open safes, assembling or reorganizing your teams; all of these are choices that players can make that use up one or most of a set of actions that each players receives per turn. Players start each turn with 3 actions to use on the aforementioned choices of building up a team, trying to crack a vault, or gathering more cards to find the perfect team member or piece of equipment for the next job.

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The 5 Most Important things about Zombicide Season 3

Zombicide Season 3: Rue Morgue, and the newest expansion Angry Neighbors, are just days away from closing one of the most successful board game Kickstarters of all time. No surprise for the gaming franchise that has routinely smashed Kickstarter records, with Seasons 1 and 2. As we head into the home stretch, here are the 5 biggest things you need to know about the new season: including, new mechanics, new threats and some very special survivors.

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Arena Review: Dragon’s Hoard

Everyone is always trying to slay the dragon. I don’t really mean that figuratively, though it certainly works. I mean literally. Look through the fantasy genre and see how many characters define their very existence by the struggle to hunt down and kill one (or more) of those winged beasts (of varying colors). Games are no different. So, what if a game turned that idea on its head and let you play as the dragon. Would you be interested? Of course.

Suggested Ages: 8+
Suggested Players: 2 to 4 players
Playing time: 20 to 40 minutes
Contents: 95 playing cards, rulebook, Kickstarter exclusive: Unicorn promo action cards.
Retail price: $20, available on Amazon.

Enter Dragon’s Hoard, the Kickstarter funded card game that places you firmly in the role of a fire breathing, gold hording, winged beast out to claim all the lavish treasures and sheep (dragons gotta eat) in the land.

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Arena Review: Dungeon Roll – A Dicey Dungeon Delve

I’m a big fan of  games that take the dungeon delving pleasures of D&D and distill it down into a simple form that lets me get that RPG fix when I only have a few free minutes. All the better when I’m on the go.

There are plenty of mobile games that scratch that itch, but not many tabletop games, as most of them have long setup, game times or require many players. So when Dungeon Roll popped up on Kickstarter, with promises of fast dungeon delving game play, a solitaire component, and a fantastic price point; I couldn’t resist becoming a backer.

Suggested ages: 8 and up
Number of players: 1 – 4 players
Playing time: 10 – 30 minutes
Contents: Core Game 7 white party dice, 7 black dungeon dice, 1 10-sided level die, 36 treasure tokens, 24 experience tokens, 8 hero cards, 4 player aid cards, 1 rulebook and 1 book of heroes. Kickstarter Bonuses included: Dragon’s Lair card, Graveyard card, Expansion pack 1 – with 8 additional heroes, kickstarter exclusive character – Guild Leader, 1 additional white party die (for Guild Leader), 2 additional black dungeon dice, and a mimic box variant container.
Retail price: $19.95 – available on Amazon.

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Kickstarter Roundup: October 22 – 26

Kickstarter is quickly becoming a favorite place for us here at Castles and Cooks to mine for our next great game or piece of cooking equipment. While the risks are well established, the chance to discover something truly unique is one of the things that keeps us coming back for more. From time to time we’ll aggregate our favorite Kickstarters here and tell you why they are worth supporting.

Methodology: We do not actually back every project listed in this round-up (though we do specifically indicate those projects we have helped fund). The projects that we choose are based on several factors, but we tend to gravitate toward projects that have low risk, great value, and where there is excellent communication about the economics. It also helps for the product to just be awesome, something that we would want to play or use.

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Kickstarter Round-up: May 13 – 17

Kickstarter is quickly becoming a favorite place for us here at Castles and Cooks to mine for our next great game or piece of cooking equipment. While the risks are well established, the chance to discover something truly unique is one of the things that keeps us coming back for more. From time to time we’ll aggregate our favorite Kickstarters here and tell you why they are worth supporting.

Methodology: We do not actually back every project listed in this round-up (though we do specifically indicate those projects we have helped fund). The projects that we choose are based on several factors, but we tend to gravitate toward projects that have low risk, great value, and where there is excellent communication about the economics. It also helps for the product to just be awesome, something that we would want to play or use.

Transhuman: Eclipse Phase Player’s Guide
What is it: A player’s guide for Eclipse Phase (check out our review for more information) providing alternative character generation, expanded rules for tricky morphs and backgrounds, and lots of new player options to fill needed gaps in the existing rules.
For fans of: The Eclipse Phase sci-fi RPG, or of gritty sci-fi horror roleplaying in general.
Why we love it: Eclipse Phase is an awesome setting which does not shy away from difficult concepts or take the easy way out of a theme. There are plenty of elements to the game universe that make you scratch your head, and this sourcebook has answers to a lot of the trickier questions.

Where are memories stored in a gestalt swarm of mechano-bugs? How different is an uplifted chimp’s psyche from a human’s? What rights do bodiless infomorphs have? The alternative caracter generation is also a great addition for when you don’t want to tackle the complicated-but-detailed standard generation method. This is especially good for new players but probably the biggest sell for GMs in need of fast NPCs.

In addition to the original content of the book, the Kickstarter has been run extremely well. The stretch goals (almost all of which have been met so expect more soon) are really compelling and interesting for backers, and are actually improving the whole game, not just this sourcebook. Also, much of the material is being openly playtested at the Eclipse Phase forums so the fans are really getting a lot of input into this book.
BACKED BY CASTLES & COOKS

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Kickstarter: Relic Expedition Impressions

I’ll admit it, the thing that first piqued my interest in Relic Expedition – a Kickstarter from Foxtrot Games – was the set of animal Meeples. Just getting a set of Meeple snakes and Meeple monkeys would have been enough. Yet, after having an opportunity to play the game, my level of interest has broadened considerably.

At first blush, the game appears to be an amalgamation of mechanics we’ve seen used elsewhere. There’s the discovery and treasure troving of Forbidden Island and the random map building/exploration of Castle Ravenloft and Carcassone.  There’s a strong focus on PvP and the game does a number of things to ensure that players will actively impact and affect each other’s decisions (more on that in a moment).

Gameplay is decidedly simple, as players compete to find 4 identical treasure relics in the jungle, then escape via helicopter before their competitors.  On their turn, each player rolls two dice, one with numbers and one with animals. The numbered die determines how many actions that player can take on their turn and the animal die determines which animals move. The animal movement takes place before the player actions.

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Kickstarter: Helping Girls Become Gamers with Fairy Mischief

One of the things about gaming that I enjoy most is helping to bring new people to the hobby, introducing them to games and teaching them the rules and strategies of others. However, I’ve yet to try doing this with little kids, but it sounds like that would be difficult. Luckily for all of us, the game designers over at Funto11 are working on doing just that with their latest Kickstarter endeavor, Fairy Mischief.

Fairy Mischief is a card game from Funto11, makers of Miskatonic School for Girls and Flame War. The game is aimed at trying to get kids, specifically young girls, to make the transition from simple games, like the card game War, up to tabletop games by introducing them to new gameplay types, simple strategies and mechanics.

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Kickstarter Round-up: March 25 – 29

Kickstarter is quickly becoming a favorite place for us here at Castles and Cooks to mine for our next great game or piece of cooking equipment. While the risks are well established, the chance to discover something truly unique is one of the things that keeps us coming back for more. From time to time we’ll aggregate our favorite Kickstarters here and tell you why they are worth supporting.

Methodology: We do not actually back every project listed in this round-up (though we do specifically indicate those projects we have helped fund). The projects that we choose are based on several factors, but we tend to gravitate toward projects that have low risk, great value, and where there is excellent communication about the economics. It also helps for the product to just be awesome, something that we would want to play or use.

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Interview with Jasn Painter, Co-Creator of DrunkQuest

For a few years, Munchkin was the game of choice when my friends and I would hang out and drink. The novelty was new and the cards were entertaining, but we soon found the game lacked the depth we wanted. Then I found out about a little game on Kickstarter last year that seemed like a project that was almost too perfect for Castles & Cooks not to back: DrunkQuest.

DrunkQuest is a party game that feels a lot like Munchkin in terms of fantasy-inspired card combat, but with one big twist: you don’t just kill monsters by having power – you also have to drink them.

Finally, a drinking game that’s an actual game! DrunkQuest combines competitive mechanics with quick and fast gameplay to create a party game like no other!

Before PAX East, I got the chance to talk to Jasn Painter, the co-creator of DrunkQuest about gaming, drinking and Kickstarting.

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