Blue is a weird color. In constructed Magic, Blue is easily the most powerful color. In duels, it makes sense. The color is about control but here’s the catch: the best blue mage can’t control a whole table. So when looking at Blue, it’s about looking at it as a support color often for multiplayer and not as a core color. Or maybe it is just because all these cards look terrible in comparison to the rest of this set’s offerings.
Mass bouncing is fun and ripe for abusing, and as a political card I love the options this presents. But at the end of the day, this will just result in a single player turning against you and maybe one player will be in your debt. But it does a lot more than a simple Fog…
This feels like a blue Cage of Hands and I like that. The combination with evolve is neat. I wouldn’t call this a must-use, but the multiple use applications make this a very interesting cog.
Oh come on! This is getting ridiculous! Is this card amazing? Absolutely. It has insane evasion, a decent size body that says “deal with me” and includes an ability that would make Yawgmoth’s Will blush.
In your regular multiplayer game, this will consistently net you 3 or 4 spells… for free. Whether it’s small effects like a Brainstorm, Terminate or something hefty like Wrath of God, this is amazing. Do I want to build a deck that abuses the black and blue Primordials with milling and reanimation? Yes. Will I regret it? Hopefully in a different way than my Unspeakable Spirit of the Night deck.
Enter the Infinite
Yahbuhwha? This is dumb, right? Like I don’t doubt you can abuse this (and I hate Doomsday decks enough already), but at 12 mana this card really should read “you win” and somehow it doesn’t.
Turnabout is more fun.
It’s like Shrieking Drake that doesn’t work for making abusing Storm engines.
Simple math tells me this isn’t a multiplayer card. Only getting the chance to cast this once every four turns while having it bounce every turn is a losing proposition.
Go back to Lorwyn.
That is some creepy art, it’s like Sauron became a drake! But as a creature, I love the potential of this. Milling as a single strategy doesn’t work well in multiplayer, but these kinds of card allow the deck to have some reach. A 2/5 is nothing to sneeze at and the death trigger can be brutally punishing – or combo enabling depending on your strategy.
Pongify is a great card and this is just as good. While I the notion of “Frog Lizard” being a creature type is weird, as spot removal for any blue mage, this just works. Unlike Beast Within, this allows a small creature to get bigger in a pinch or it acts as a drastic reduction to big threat.
One drop mana fixing in blue!? Oh yes. The cogs in my mind are already turning for the potential of this card. Non-green decks can now start messing around, like UR Valakut…
Sage’s Row Denizen
Interesting in the multiplayer milling deck, this 2/3 just feels like it does too little most of the time. As a 2/3, it will get outclassed on the ground in a few turns and the milling for two just isn’t enough. Sorry Millstone, sorry.
As a non-Simic Simic card, Sapphire Drake does feature a lovely Easter Egg. The forehead looks awfully familiar, doesn’t it? As a creature, this is just absurdly expensive for what it does outside of limited. I’m not saying it’s completely unplayable, I just think there are better six drops.
Counterspells in multiplayer are risky business and need to be very good, Scatter Arc doesn’t live up to the originals.
This will be an auto-include in my Quidditch themed deck, but the sorcery speed clause makes this much less fun in multiplayer since you can’t use it for political gain.
Like Scatter Arc, this isn’t worth it. When you need to counter that spell, you probably won’t have creatures. I don’t like dead cards.
Best card in the set solely for Fblthp.
Way of the Thief
Have fun playing this on your Gate deck.
Okay, normally I do my top 5 cards at the end of these… I don’t have five cards. My first run through ended up giving me only three cards.
5 3 Gatecrash Black Cards for Casual & Commander
3. Rapid Hybridization
1. Diluvian Primordial